Robot Rumble 2.0
In 2019 I freelanced as creative director for Nerd Island Studios LTD on their video game ‘Robot Rumble 2.0’. This would see me designing several the key assets, elements, and UI for the early development stages of the game. A large part of my work involved 3D designing levels, opponents, and components to build your own robot within the game. A number of these components would be based upon real-life mechanical elements, which meant I had to be scale-accurate and highly detail orientated.